
gofanboy.com
Everyone knows that the three big players in gaming hardware: Nintendo,
Sony, and Microsoft, all go about exclusives differently. In addition
to gradual changes in the way each hardware company acquires or
cultivates exclusives, the landscape of the industry has been changing
rapidly with once "loyal” companies like Bungie and Insomniac Games both
signing major third-party deals that will have each appearing on
multiple platforms for the first time. Bungie’s deal is long term and
will have them publishing a new IP across multiple platforms for the
next ten years. Insomniac’s deal is much shorter and only for one title.
This short-term deal has us wondering if they’ll be available to
develop a second title for other platforms.The reason for the
curiosity should be obvious to those following Sony Computer
Entertainment. Sony’s strategy with exclusives has been both successful
and economical in the long run. Instead of securing exclusives through
third-party deals that can be expensive, Sony has decided to acquire the
developers directly. It’s a plan that if followed correctly will leave
Sony sitting in the same position as Nintendo. With a strong in-house
development team, you can hit some bumps along the way but survive with
solid software. Nintendo proved this with both the N64 and Gamecube.
Both of those consoles lacked a strong library of third-party titles but
stayed afloat thanks to strong first-party games. Sony is right to
follow suit. With major acquisitions to build a strong stable of
developers like Guerilla Games, Evolution Studios and more recently
Media Molecule, Sony will soon be just as solid as Nintendo in terms of
first-party games. So what does this all have to do with Insomniac and
the deal they made with Electronic Arts? The deal is only for
one game, which in and of itself is a little strange. Deals between two
major companies are rarely (seriously almost never) made for such a
short term. Insomniac is close to Sony and always has been since being
founded in 1994. With Insomniac handling some of Sony’s biggest hit
franchises, they are likely high on the list of prospective purchases.
So could this play a part in the sudden news of going multi-platform for
one game? It’s almost guaranteed that Insomniac was aware that
Sony was in the market and looking closely at them. Since they’re a
privately held company though, they’re able to make moves quickly
without going through the hoops of multiple board approvals and more
that public companies have to do. By signing a third-party deal and
keeping it short, they’ve increased the value of their company
significantly and made it clear they’ll be available for a clean
purchase after the release of that one title. Running on this
assumption, we can basically guess two things about the EA game. The
game will be a quality title on all the platforms it releases on because
Insomniac wants to increase their value. And we know it will be fast as
to get back to what they know. Based on the history of Insomniac
with Sony, the extremely short deal which is very uncommon between a
large developer and large third-party publisher these days (we’re not
talking little nobodies making a movie license here) it’s very likely
that Insomniac will be owned by Sony by Christmas 2011. Recently Andrew
House, the president of Sony Computer Entertainment Europe was
interviewed and regarding the acquisition of developers said; "Our
acquisition of Media Molecule clearly shows our commitment to our first
party studios, to ensure that we continue to offer by far the most
compelling, innovative exclusive games. Over the years we have done this
with developers such as Guerilla Games and Evolution Studios and now
with Media Molecule. I think it is clear that we are prepared to invest
where there is long-term creative benefit to our platform and our
consumers.” So just watch. Insomniac won’t be a multi-platform developer
for long. |