Halo: Reach looks Amazing in Motion, Pushing 4 million polygons more than Halo 3 - 13 February 2010 - XTG - forums, news, reviews, video game deals and more
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Main » 2010 » February » 13 » Halo: Reach looks Amazing in Motion, Pushing 4 million polygons more than Halo 3
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Halo: Reach looks Amazing in Motion, Pushing 4 million polygons more than Halo 3


themindchannel.blogspot.com

Some interesting information about Halo: Reach straight from X10 thanks to Joystiq. They were impressed with the game and say it looks amazing in motion.

- Bungie showed a test animation of a battle between Noble Squad, eight marines and 30 Covenant -- it was even more impressive looking than it sounds.

- The game is pushing about four million polygons more than Halo 3 overall, we're told, with a completely re-written animation system and A.I.

- From the stills and footage we saw, it's on track to deliver -- the game looks phenomenal.

- Revamped game engine and A.I. will allow Reach to adopt a more "sandbox" style within its levels. They're going to be much less linear, he said, and much less scripted.

- We'll say it again, the game looks amazing in motion.
Category: Gaming News | Views: 336 | Added by: GeForce
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